Comment 7 for bug 404941

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Yann Papouin (yann-papouin) wrote :

I like this idea Diederik, using all objects corners is more consistent. And in the case the corner's count this will be > 100 just apply the "closest mode" if checked otherwise use an equivalent of the convex hull mode (why not comming back to the actual mode active in current svn, just using the global bounding box).

Maybe in that case the following option should be renamed to be more generic :
Only snap the node closest to the pointer.

@Vladimir

Sometimes, snapping node is not enought as some shape do not have a node at the place to be snapped and I do not chose to add a node to it only for snapping, and sometimes using the bounding box is just enought.