Yes, that was the purpose of the patch: to give a sensible error message, instead of a traceback.
Fixing the effect in the way I thought you wanted it fixed (to automatically do object-to-path) is rather difficult, for reasons I explained in my previous post.
Fixing the effect in the way I now realise you want it fixed (so that it works on photos) is a whole new ballgame. I don't think SVG provides a good way to do this (except in special cases where a transform would suffice). The obvious way to do it would be to generate a new raster image, although feDisplacementMap provides another possibility.
> patched it and now i get a different error.
Yes, that was the purpose of the patch: to give a sensible error message, instead of a traceback.
Fixing the effect in the way I thought you wanted it fixed (to automatically do object-to-path) is rather difficult, for reasons I explained in my previous post.
Fixing the effect in the way I now realise you want it fixed (so that it works on photos) is a whole new ballgame. I don't think SVG provides a good way to do this (except in special cases where a transform would suffice). The obvious way to do it would be to generate a new raster image, although feDisplacementMap provides another possibility.