This crash seems to be caused by the Persp3D::boxes_transformed std::map member not being initialized (gcc3 limitation?). Changing boxes_transformed from a map to a pointer to a map and using 'new' to create it seems to fix this crash.
Also see launchpad bug 185689 for a similar std::map related OS X 10.3.9-only crash.
This crash seems to be caused by the Persp3D: :boxes_ transformed std::map member not being initialized (gcc3 limitation?). Changing boxes_transformed from a map to a pointer to a map and using 'new' to create it seems to fix this crash.
Also see launchpad bug 185689 for a similar std::map related OS X 10.3.9-only crash.