Comment 2 for bug 200415

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Troy James Sobotka (troy-sobotka) wrote :

Wouldn't rendering be more well suited to multi-cpu task?

As I understand it, every graphics card vendor will implement different techniques to achieve a common goal. This would seem to break consistency across platforms.

Using the CPU cores would allow the algorithms (blur for example) to be 100% consistent regardless of platform. Is this a correct assumption?