Comment 10 for bug 180693

Revision history for this message
Pierre Bongen (pierre-bongen-spam) wrote :

I just stumbled over this issue. I am using the following filter as a workaround. It adds a minimum of noise to the object the filter is applied to:

    <filter
       id="filter5312"
       inkscape:label="Noisy"
       inkscape:menu="ABCs"
       inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood"
       color-interpolation-filters="sRGB"
       x="-0"
       y="0"
       width="1"
       height="1">
      <feTurbulence
         id="feTurbulence5340"
         result="result4" />
      <feTurbulence
         id="feTurbulence5314"
         numOctaves="1"
         baseFrequency="0.39800000000000002"
         type="fractalNoise"
         seed="10"
         result="result3"
         in="SourceGraphic" />
      <feComposite
         id="feComposite5334"
         result="result2"
         in2="result3"
         operator="arithmetic"
         k1="0.074999999999999997"
         in="result4"
         k2="0"
         k4="0" />
      <feBlend
         blend="normal"
         id="feBlend5326"
         in2="SourceGraphic"
         mode="multiply"
         result="result1" />
    </filter>