Comment 1 for bug 179866

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prkos (prkos) wrote :

It doesn't seem to affect the shape of the path though, so that is good, but as soon as you try to edit the reversed path nodes it kicks in.

For example if original node was cusp with handles perpendicular to each other, and in the reversed path it becomes smooth (btw it looks weird to see the smooth square mark with perpendicular handles), when you try to edit the handles they jump to parallel (smooth node).