I can't make these changes (I have no SVN commit access, nor I have much idea how to use SVN, yet).
The specific instructions are:
1. Make 16x16, 32x32 and 48x48 PNG renders of trunk/inkscape.svg, name them inkscape.16.png, inkscape.32.png, inkscape.48.png
2. Bzip2 those renders and replace trunk/packaging/inkscape.16.png.bz2, trunk/packaging/inkscape.32.png.bz2 and trunk/packaging/inkscape.48.png.bz2 with them.
3. Create a new version of packaging/win32/header.bmp with the new icon. This file is the Inkscape icon on a white-to-blue gradient. I have no idea where this is used.
4. While we're at it, fiz bug #190688 - that is, change Icon=inkscape.png in trunk/inkscape.desktop.in to Icon=inkscape (this is required to be Icon Theme Spec-compliant).
5. Additionally, replace trunk/inkscape16.ico with the 16x16 render obtained in step 1, converted with GIMP.
After the above is done, this can be marked as fixed.
I can't make these changes (I have no SVN commit access, nor I have much idea how to use SVN, yet).
The specific instructions are: /inkscape. 16.png. bz2, trunk/packaging /inkscape. 32.png. bz2 and trunk/packaging /inkscape. 48.png. bz2 with them. win32/header. bmp with the new icon. This file is the Inkscape icon on a white-to-blue gradient. I have no idea where this is used. desktop. in to Icon=inkscape (this is required to be Icon Theme Spec-compliant). 6.ico with the 16x16 render obtained in step 1, converted with GIMP.
1. Make 16x16, 32x32 and 48x48 PNG renders of trunk/inkscape.svg, name them inkscape.16.png, inkscape.32.png, inkscape.48.png
2. Bzip2 those renders and replace trunk/packaging
3. Create a new version of packaging/
4. While we're at it, fiz bug #190688 - that is, change Icon=inkscape.png in trunk/inkscape.
5. Additionally, replace trunk/inkscape1
After the above is done, this can be marked as fixed.