Comment 3 for bug 1697105

Revision history for this message
Jabiertxof (jabiertxof) wrote : Re: [Bug 1697105] Re: request: additive alpha rendering mode

Hi Lazur.

I see it. Thanks for share!

I dont know how to affet this lot of offsets to the designer worklow,
result seems bad positioned, maybe Im wrong.

About the gap, attached are a tiny SVG with a sample tiny filter that
fix it for full opaque items. Semi transparent ones do not be fixed and
maybe need your workflow.

Regards, Jabier.

On Sat, 2018-03-03 at 00:54 +0000, Pétery Tamás wrote:
> Just today we had a conversation at the #irc and maybe this
> description
> of the problem is not getting through?
>
> Ended up making screen captures of the "gap issue" problem:
>
> introducing the problem:
> https://www.youtube.com/watch?v=5WRHzL8OXx4&feature=youtu.be
>
> showing an approximating model of what's going on:
> https://www.youtube.com/watch?v=unqeQupHt8M&feature=youtu.be
>
> making a simple additive alpha compositing filter:
> https://www.youtube.com/watch?v=CbHww4QJ4RM&feature=youtu.be
>