Comment 0 for bug 169071

Revision history for this message
jimmac (jimmac) wrote :

Attached is a side by side rendering of an SVG which is also included. On
the left side there's an SVN build (from Oct 21st), on the right hand side
a superior rendering of 0.45.1.

I think the core of the issue are filtered objects (they are 'linked
offsets' to be able to colorize them differently but follow the shape of
the original). The whole helmet is a group and has been sqished and rotated
during the process of creation. You can see the linked offset objects fly
back to their position when you ungroup.