Comment 2 for bug 168943

Revision history for this message
Niko Kiirala (kiirala) wrote : Re: Blurring a straight path causes a crash

Originator: NO

Even showing an non-blurred line is likely wrong in this case. The filter
effects area is not supposed take into account any stroke the object may
have, so the bounding box of a horizontal line will have height of zero.

Since the filter effects area is usually calculated as percentage of the
object bounding box, the filter effects area will be also zero-height and
thus the filter result shouldn't be visible at all.