Thanks, @Mc for that info. Maybe another example which might help to identify the detailed origin:
When rescaling objects and let them snap to existing fixed and unchanged nodes you also will get "arbitrary random numbers". More info: http://www.inkscapeforum.com/viewtopic.php?f=5&t=32113
...looks like there is a quantisation of the "arbitrary" numbers of 1.907348e-6 which is 2^-19. Whatever that means... and wherever it comes from...
Thanks, @Mc for that info.
Maybe another example which might help to identify the detailed origin:
When rescaling objects and let them snap to existing fixed and unchanged nodes you also will get "arbitrary random numbers". www.inkscapefor um.com/ viewtopic. php?f=5& t=32113
More info:
http://
...looks like there is a quantisation of the "arbitrary" numbers of 1.907348e-6 which is 2^-19. Whatever that means... and wherever it comes from...