Comment 2 for bug 1643904

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Tavmjong Bah (tavmjong-free) wrote :

This is a weakness in the mesh gradient interface. The conical mesh gradient in this case covers the full circle (the pie shaped piece in the path is clipping the mesh). This mesh gradient is wrapped so that one side is touching the "opposite" side. Were the two sides touch (in this case at the horizontal line) there are two sets of nodes on top of each other. One can select nodes from both sets by using a "rubber-band" selection.

If one created the arc before the mesh, the mesh would not be wrapped completely around and node selection would be more straight forward.