Comment 6 for bug 1348959

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Diederik van Lierop (mail-diedenrezi) wrote :

OK, so we're trying to snap nodes to paths, which takes a very long time. I just found out that we have an upper limit on the number of nodes (200) which we're hitting. That's ok. But there's no limit on the number of paths, which is in this case 2610! That gives an awful lot of combinations to test!

Not that we ever had such a limit on the number of paths, but we should.

What has changed though recently that triggers this is still unknown