Comment 4 for bug 1570983

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Steven Hardy (shardy) wrote :

@zaneb: Ah thanks, yeah it was late and I missed the _d stuff making the hash global, so I guess we go from one files map per stack to one files map per engine worker, which is probably enough, it's still reduce the memory usage I've been measuring for TripleO by about a factor of ten (and obviously it's no longer proportional to the number of stacks).