If you perform a quick gesture, its end event still has is_construction_finished == false.
A client that relies on waiting for this property to be true before making a decision on whether to accept a gesture will never be able to do so as it will wait for further conflicting gestures that never come.
If you perform a quick gesture, its end event still has is_construction _finished == false.
A client that relies on waiting for this property to be true before making a decision on whether to accept a gesture will never be able to do so as it will wait for further conflicting gestures that never come.