I've produced a hillbilly patch which isn't ideal but *could* fix this problem, essentially the change prevents a state change signal from being processed twice, and then causing an infinite loop. It does this using a really crack-smoking-flag, which I'm not happy with but might just do the job.
I'll upload a package for testing probably later this evening when I'm happy i haven't caused other problems.
I've produced a hillbilly patch which isn't ideal but *could* fix this problem, essentially the change prevents a state change signal from being processed twice, and then causing an infinite loop. It does this using a really crack-smoking-flag, which I'm not happy with but might just do the job.
I'll upload a package for testing probably later this evening when I'm happy i haven't caused other problems.