when I typed wallpaper at the elementary os git repo no results were shown then I typed screen and this came up. https://github.com/pimvullers/elementary/search?utf8=%E2%9C%93&q=screen
I notice the first is a login screen
inherit gnome2-utils vala cmake-utils DESCRIPTION="Pantheon Login Screen for LightDM" HOMEPAGE="https://launchpad.net/pantheon-greeter" SRC_URI="https://launchpad.net/${PN}/freya/${PV}/+download/${P}.tar.xz"
scroll bar:
DESCRIPTION="Overlay Scrollbars use an overlay to ensure that scrollbars take up no active screen real-estate." HOMEPAGE="https://launchpad.net/overlay-scrollbar"0.
arrow patch:
menu_parent.app_paintable = true; menu_parent.set_visual (Gdk.Screen.get_default ().get_rgba_visual ());
screen resolution:
- public string screen_resolution { get; set; } - public GalaSettings gala_settings; - - public Settings () { + public bool use_category { get; set; } + public string screen_resolution { get; set; } + public GalaSettings gala_settings;
******************************* would any of these factors possibly contribute to the memory leak?
when I typed wallpaper at the elementary os git repo no results were shown then I typed screen and this came up. /github. com/pimvullers/ elementary/ search? utf8=%E2% 9C%93&q= screen
https:/
I notice the first is a login screen
inherit gnome2-utils vala cmake-utils "Pantheon Login Screen for LightDM" /launchpad. net/pantheon- greeter" /launchpad. net/${PN}/freya/ ${PV}/+ download/ ${P}.tar. xz"
DESCRIPTION=
HOMEPAGE="https:/
SRC_URI="https:/
scroll bar:
DESCRIPTION= "Overlay Scrollbars use an overlay to ensure that scrollbars take up no active screen real-estate." /launchpad. net/overlay- scrollbar"0.
HOMEPAGE="https:/
arrow patch:
menu_parent. app_paintable = true; set_visual (Gdk.Screen. get_default ().get_rgba_visual ());
menu_parent.
screen resolution:
- public string screen_resolution { get; set; }
- public GalaSettings gala_settings;
-
- public Settings () {
+ public bool use_category { get; set; }
+ public string screen_resolution { get; set; }
+ public GalaSettings gala_settings;
******* ******* ******* ******* ***
would any of these factors possibly contribute to the memory leak?