Only happened if you opened a project, then add a Hypertransition straightaway, because the Widget never had a focus before.
The lack of focus probably causes the click event not to be send.
Just added a call to focus() to properties widget everytime something is selected on the scene, this garanties focus gets taken at some point and mouse event send.
Only happened if you opened a project, then add a Hypertransition straightaway, because the Widget never had a focus before.
The lack of focus probably causes the click event not to be send.
Just added a call to focus() to properties widget everytime something is selected on the scene, this garanties focus gets taken at some point and mouse event send.
I hope this fixes the problem