I see the comma instead of decimal like they use in Germany:
v 0,824290 9,221645 -10,306935
POSIX:
v -0.847301 41.707569 3.201557
Perhaps your problem is that other programs don't support your locale! Other than that the file is completely 'correct', however the model appears to have invalid UVs. Try doing a search and replace of comma with period. It should import into maya correctly. I suppose I could fix this by always forcing period, however some software won't like that either.
From the printf manpage:
<blockquote>
For some numeric conversions a radix character (‘decimal point’) or
thousands’ grouping character is used. The actual character used
depends on the LC_NUMERIC part of the locale. The POSIX locale uses ‘.’
as radix character, and does not have a grouping character. Thus, printf("%’.2f", 1234567.89);
results in ‘1234567.89’ in the POSIX locale, in ‘1234567,89’ in the
nl_NL locale, and in ‘1.234.567,89’ in the da_DK locale.
</blockquote>
What locale and OS are you using?
I see the comma instead of decimal like they use in Germany:
v 0,824290 9,221645 -10,306935
POSIX:
v -0.847301 41.707569 3.201557
Perhaps your problem is that other programs don't support your locale! Other than that the file is completely 'correct', however the model appears to have invalid UVs. Try doing a search and replace of comma with period. It should import into maya correctly. I suppose I could fix this by always forcing period, however some software won't like that either.
From the printf manpage:
<blockquote>
printf( "%’.2f" , 1234567.89);
For some numeric conversions a radix character (‘decimal point’) or
thousands’ grouping character is used. The actual character used
depends on the LC_NUMERIC part of the locale. The POSIX locale uses ‘.’
as radix character, and does not have a grouping character. Thus,
results in ‘1234567.89’ in the POSIX locale, in ‘1234567,89’ in the
nl_NL locale, and in ‘1.234.567,89’ in the da_DK locale.
</blockquote>