It uses a bigger rectangle because it uses two buffers internally. This may be remedied in the future, but for now, it's the way it works. I have so far been unable to compile a 64-bit version of the flam3 library on windows, so until then, you need to use Linux (or Mac, I understand that it's been compiled for 64-bit on OSX as well).
It uses a bigger rectangle because it uses two buffers internally. This may be remedied in the future, but for now, it's the way it works. I have so far been unable to compile a 64-bit version of the flam3 library on windows, so until then, you need to use Linux (or Mac, I understand that it's been compiled for 64-bit on OSX as well).