Comment 22 for bug 1086458

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Ben Shum (bshum) wrote :

And to report back...

xulrunner 15 testing so far has produced the added bonus of Evergreen crashing periodically for no apparent reason. I have to check on memory details we're collecting based on the templates Dan suggested, but so far, the crash reports have occurred more often than any reports of slowdown. So maybe instead of slowing down and dying from memory issues, it just crashes. After crashing spontaneously, starting a fresh staff client runs smoothly without having to restart the PC, seeming to indicate that the memory is immediately freed up once Evergreen crashes. So maybe it's a good sign...