Black color instead of texturing
Bug #191221 reported by
LU
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Extreme Tux Racer |
New
|
Undecided
|
Unassigned |
Bug Description
Most surfaces in the game - including the Tux skin - get simply black color most of the play time - there are short time intervals when everything gets colored correctly. It seams that the bug appears in all the versions I tried - now the svn trunk version. This bug appeared in ppracer too, but not in original tuxracer (as I remember).
GeForce 7600GS, Mesa's OpenGL, Gentoo Linux.
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The problem is partially solved now. I think texturing problems occured because of my disabled fog: "set disable_fog true" - obviously, it is a side effect... And the attached screenshot can possibly help solving it: the only objects which are textured normally are very near to the camera. I checked various other parameters but it seems that only "disable_fog" affects this effect.... Apart from texture problems, there are another effects: for example, terrain env map seems not to be working too. By enabling fog: "set disable_fog false" everything returns to the normal working state.