Thanks for your reply.
Finally i did it (enblend did it ;-) ).
BEFORE:
* Due to 16GB Memory and SSD-disk i used a RAM-disk for /tmp.
* Due to SSD (limited space - the big ones are too expensive for me), only little swap-space on a "normal hard-drive".
AFTER (means solution which worked for me):
* No RAM-disk
* Made space free on "normal hard-drive" and took it as SWAP (now ~30GB SWAP).
* mounted a folder temp (on Project-partition) to \tmp, means /tmp is as big as the free part of the project partition
* compiled enblend without imagecache (as at the beginning).
So i got the result. Not correct, but that's another story *gg* (fine-tuning of control points necessary).
Output - png is about 900MB.
Thanks for your reply.
Finally i did it (enblend did it ;-) ).
BEFORE:
* Due to 16GB Memory and SSD-disk i used a RAM-disk for /tmp.
* Due to SSD (limited space - the big ones are too expensive for me), only little swap-space on a "normal hard-drive".
AFTER (means solution which worked for me):
* No RAM-disk
* Made space free on "normal hard-drive" and took it as SWAP (now ~30GB SWAP).
* mounted a folder temp (on Project-partition) to \tmp, means /tmp is as big as the free part of the project partition
* compiled enblend without imagecache (as at the beginning).
So i got the result. Not correct, but that's another story *gg* (fine-tuning of control points necessary).
Output - png is about 900MB.