Comment 9 for bug 685105

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the_mechanical (mechanical) wrote :

Thanks for your reply.
Finally i did it (enblend did it ;-) ).

BEFORE:
* Due to 16GB Memory and SSD-disk i used a RAM-disk for /tmp.
* Due to SSD (limited space - the big ones are too expensive for me), only little swap-space on a "normal hard-drive".

AFTER (means solution which worked for me):
* No RAM-disk
* Made space free on "normal hard-drive" and took it as SWAP (now ~30GB SWAP).
* mounted a folder temp (on Project-partition) to \tmp, means /tmp is as big as the free part of the project partition
* compiled enblend without imagecache (as at the beginning).

So i got the result. Not correct, but that's another story *gg* (fine-tuning of control points necessary).
Output - png is about 900MB.