Comment 1 for bug 368401

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Alexey Torkhov (atorkhov) wrote : Re: Foliage and Caelum only works with Cg shaders

PagedGeometry makes its shaders in runtime. Nothing hard there, it could be rewritten with #ifdefs. But it may require modifying the grass loader even more. May be make custom grass loader (with different class name) to simplify the updating?

P.S. As a thought: we can still support DirectX by compiling GLSL shaders with Cg (-oglsl option). Not sure about how it will work through.