I think, I've found the cause: we have NormalMappedOld technique for all normal-mapped materials, but this technique is already removed (commented) in base material definition, so we get regular white material without any textures. We need remove it from all other materials.
I think, I've found the cause: we have NormalMappedOld technique for all normal-mapped materials, but this technique is already removed (commented) in base material definition, so we get regular white material without any textures. We need remove it from all other materials.