Comment 9 for bug 299811

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Kai Blin (kai.blin) wrote : Re: Ember crashes when joining game

Adding that line to my ember.conf doesn't seem to help.

Frame #6 of the backtrace of the current crash:
#6 0xb5abfc27 in Ogre::GLRenderSystem::_render (this=0x86f99d8, op=@0xb73b5724) at OgreGLRenderSystem.cpp:2724
2724 glDrawElements(primType, op.indexData->indexCount, indexType, pBufferData);
(gdb) print primType
$1 = 4
(gdb) print op.indexData->indexCount
$2 = 96
(gdb) print indexType
$3 = 206878976
(gdb) print pBufferData
$4 = (void *) 0x0

Not sure if the indexType is valid, or if pBufferData is supposed to be NULL.

Frame #7 looks like this:
#7 0xb71aaab3 in Ogre::SceneManager::renderSingleObject (this=0x9beb630, rend=0xce916b8, pass=0xc654370, lightScissoringClipping=true, doLightIteration=true, manualLightList=0x0) at OgreSceneManager.cpp:3206
3206 mDestRenderSystem->_render(ro);
(gdb) print rend
$5 = (class Ogre::Renderable *) 0xce916b8