Adding that line to my ember.conf doesn't seem to help.
Frame #6 of the backtrace of the current crash: #6 0xb5abfc27 in Ogre::GLRenderSystem::_render (this=0x86f99d8, op=@0xb73b5724) at OgreGLRenderSystem.cpp:2724 2724 glDrawElements(primType, op.indexData->indexCount, indexType, pBufferData); (gdb) print primType $1 = 4 (gdb) print op.indexData->indexCount $2 = 96 (gdb) print indexType $3 = 206878976 (gdb) print pBufferData $4 = (void *) 0x0
Not sure if the indexType is valid, or if pBufferData is supposed to be NULL.
Frame #7 looks like this: #7 0xb71aaab3 in Ogre::SceneManager::renderSingleObject (this=0x9beb630, rend=0xce916b8, pass=0xc654370, lightScissoringClipping=true, doLightIteration=true, manualLightList=0x0) at OgreSceneManager.cpp:3206 3206 mDestRenderSystem->_render(ro); (gdb) print rend $5 = (class Ogre::Renderable *) 0xce916b8
Adding that line to my ember.conf doesn't seem to help.
Frame #6 of the backtrace of the current crash: ystem:: _render (this=0x86f99d8, op=@0xb73b5724) at OgreGLRenderSys tem.cpp: 2724 primType, op.indexData- >indexCount, indexType, pBufferData); >indexCount
#6 0xb5abfc27 in Ogre::GLRenderS
2724 glDrawElements(
(gdb) print primType
$1 = 4
(gdb) print op.indexData-
$2 = 96
(gdb) print indexType
$3 = 206878976
(gdb) print pBufferData
$4 = (void *) 0x0
Not sure if the indexType is valid, or if pBufferData is supposed to be NULL.
Frame #7 looks like this: ger::renderSing leObject (this=0x9beb630, rend=0xce916b8, pass=0xc654370, lightScissoring Clipping= true, doLightIteratio n=true, manualLightList =0x0) at OgreSceneManage r.cpp:3206 em->_render( ro);
#7 0xb71aaab3 in Ogre::SceneMana
3206 mDestRenderSyst
(gdb) print rend
$5 = (class Ogre::Renderable *) 0xce916b8