Comment 5 for bug 299811

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Erik Ogenvik (erik-ogenvik) wrote : Re: Ember crashes when joining game

Ok, this is either a bug in the ATI drivers, or it's getting fed incorrect data from Ogre (which in turn might get incorrect data from Ember).
In the bt, could you inspect frame 7 and make sure that the "rend" variable isn't bogus?
Could you also inspect frame 6 and check that any of the variables being sent in the call to glDrawElements aren't bogus either (or the "op")?
Also, could you see what kind of object rend is (i.e. the actual subclass of Renderable)?