The server side collision detection in cyphesis does lack this capability by design. In fact it may in some cases be desirable for a collision system to have this property. As I improve the collision system I hope to make it more configurable, and don't anticipate that many games will require collision detection between two moving objects.
The server side collision detection in cyphesis does lack this capability by design. In fact it may in some cases be desirable for a collision system to have this property. As I improve the collision system I hope to make it more configurable, and don't anticipate that many games will require collision detection between two moving objects.