The bug seems like a race condition, when a reload begins before the original loading finishes. Given this happens since 0.8.2, I'd bet that the NetworkManager-based reload, that is new in 0.8.2, is the key.
Please, test the patch I posted in comment #110 and check whether the problem continues.
The bug seems like a race condition, when a reload begins before the original loading finishes. Given this happens since 0.8.2, I'd bet that the NetworkManager- based reload, that is new in 0.8.2, is the key.
Please, test the patch I posted in comment #110 and check whether the problem continues.