Comment 57 for bug 1166529

Revision history for this message
Raymond (superquad-vortex2) wrote : Re: Creative Recon3d & Sound Blaster Z (CA0132), No Sound At All; Broken Beyond All Repair

http://git.kernel.org/cgit/linux/kernel/git/tiwai/sound.git/commit/?id=a73d511c4867c5aa75a9ab50f7e73d5086c48cda

HP is expected at node 0x10

#define UNSOL_TAG_HP 0x10
#define UNSOL_TAG_AMIC1 0x12
#define UNSOL_TAG_DSP 0x16

+static void ca0132_init_unsol(struct hda_codec *codec)
+{
+ snd_hda_jack_detect_enable(codec, UNSOL_TAG_HP, UNSOL_TAG_HP);
+ snd_hda_jack_detect_enable(codec, UNSOL_TAG_AMIC1, UNSOL_TAG_AMIC1);
+}
+
 static void refresh_amp