X-Moto is at 0.2.1 since 2006-09-14, I think it would be nice to have this version in dapper backports - look at changelog:
* X-Moto is no more ALPHA !
* ppc computer can now read and write x86 replays (patch by Dave Vasilevsky)
* upload highscores from the game
* webrooms configuration
* Man pages (from debian package)
* desktop files and icon for kde/gnome (by SnowBear)
* -nowww option to force xmoto to not connect on the web
* -testTheme option to test your themes
* new functions for scripted levels
* grip parameter for blocks (to make ice blocks for example)
* auto-adaptation of the camera (depending on the gravity/wind)
* uglyer ugly mode (for slower computer ; press F1 to switch ugly mode)
* translations [french] (for unix only)
* collision between body and sprites
* level preview animation before playing (patch by Frederic Huard)
* Some minor improvements
* Several bugs fixed.
See ubuntu bug #57322 for more info about including new X-moto into Edgy.
X-Moto is at 0.2.1 since 2006-09-14, I think it would be nice to have this version in dapper backports - look at changelog:
* X-Moto is no more ALPHA !
* ppc computer can now read and write x86 replays (patch by Dave Vasilevsky)
* upload highscores from the game
* webrooms configuration
* Man pages (from debian package)
* desktop files and icon for kde/gnome (by SnowBear)
* -nowww option to force xmoto to not connect on the web
* -testTheme option to test your themes
* new functions for scripted levels
* grip parameter for blocks (to make ice blocks for example)
* auto-adaptation of the camera (depending on the gravity/wind)
* uglyer ugly mode (for slower computer ; press F1 to switch ugly mode)
* translations [french] (for unix only)
* collision between body and sprites
* level preview animation before playing (patch by Frederic Huard)
* Some minor improvements
* Several bugs fixed.
See ubuntu bug #57322 for more info about including new X-moto into Edgy.