Confirmed.
This is due to our usage of external pixmaps from the decorators - if it is deleted on the decorator side, drivers that use loose binding (like the nvidia driver) will make the contents of their textures undefined immediately.
Confirmed.
This is due to our usage of external pixmaps from the decorators - if it is deleted on the decorator side, drivers that use loose binding (like the nvidia driver) will make the contents of their textures undefined immediately.