Comment 152 for bug 729979

Revision history for this message
Andi Hafner (a-hafner) wrote :

Hi everyone.

Just another report of which configurations are working and which don't. But with these results, it seems for me to be an nvidia-driver issue, as the last two setups mainly differ in the OpenGL-driver (except in the cpu-architecture).

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Configuration #1:

Focus-Animation-Effect "Dodge" IS WORKING GREAT for me with the following setup:

OS-Version: Ubuntu 12.10
Kernel-Version: Linux 3.5.0-22-generic (i686)
(Virtual)Machine: VirtualBox 4.2.6 r82870
Desktop-Environment: Mate 1.4.2
Display-Server: X.Org Version 1.13.0
OpenGL-Driver: VMware Inc. Gallium 0.4 on llvmpipe 2.1 Mesa 9.0 with direct rendering
Compiz-Version: 0.9.8.6

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Configuration #2:

Focus-Animation-Effect "Dodge" IS ALSO WORKING GREAT for me with the following setup:

OS-Version: Ubuntu 12.04.1 LTS
Kernel-Version: 3.2.0-36-generic (i686)
(Virtual)Machine: VirtualBox 4.2.6 r82870
Desktop-Environment: Mate 1.4.2
Display-Server: X.Org Version 1.11.3
OpenGL-Driver: Humper 2.1 Chromium 1.9 with direct rendering
Compiz-Version: 0.9.7.12

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Configuration #3:

Focus-Animation-Effect "Dodge" DOESN'T WORK for me (producing white windows) with the following setup:

OS-Version: Ubuntu 12.04.1 LTS
Kernel-Version: 3.2.0-36-generic (x86_64)
Machine: ASUS-Rampage III with Intel Core i7-930 with NVIDIA GeForce GTX 260
Desktop-Environment: Mate 1.4.2
Display-Server: X.Org Version 1.11.3
OpenGL-Driver: NVIDIA 304.64 with direct rendering
Compiz-Version: 0.9.7.12

All other Compositing-Effects I've activated, and there are a lot of them ;-), are working great with both configurations, except the "Focus Animations".

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I've noticed, that the OpenGL-Driver in configuration #2 is running much fluently than that one of configuration #1 but both are working at least, in opposite of the nvidia-driver in configuration #3.

I wasn't looking for further, but are there any recent setups with the nvidia-driver which are working with the focus-animation-effects out there?

Any further ideas? This bug is really nagging me, although dodging windows are a gadget, but it's a nice one ;-)