When enabling the neg or colorfilter plugin, the showmouse artifact are unchanged, while they should get the neg/colorfilter effect.
I'm not sure how to best fix this. AIUI, they draw their artifact directly with OpenGL, so that neg/colorfilter currently can't redirect their operations to mangle them?
When enabling the neg or colorfilter plugin, the showmouse artifact are unchanged, while they should get the neg/colorfilter effect.
I'm not sure how to best fix this. AIUI, they draw their artifact directly with OpenGL, so that neg/colorfilter currently can't redirect their operations to mangle them?