Some highlights:
#9 0x00007fbfc0f16429 in unity::compiz_utils::PixmapTexture::PixmapTexture (this=0x227a968, w=0, h=0) at /home/marco/Dev/unity/trunk/unity-shared/CompizUtils.cpp:115
The text buffer has random geometries at this point:
#2 drisw_update_tex_buffer (drawable=<optimized out>, ctx=<optimized out>, res=<optimized out>) at ../../../../../../../src/gallium/state_trackers/dri/sw/drisw.c:320
dPriv = <optimized out>
st_ctx = <optimized out>
pipe = 0xc33200
transfer = 0x2dd5490
x = 36615400
y = 0
w = -711233149
h = 32703 ximage_stride = 1450034700
line = 32702
cpp = <optimized out>
This seems to happen here when compiz tries to create an empty texture (0x0), see bt at http:// pastebin. ubuntu. com/7027036/
Some highlights: compiz_ utils:: PixmapTexture: :PixmapTexture (this=0x227a968, w=0, h=0) at /home/marco/ Dev/unity/ trunk/unity- shared/ CompizUtils. cpp:115
#9 0x00007fbfc0f16429 in unity::
The text buffer has random geometries at this point: tex_buffer (drawable= <optimized out>, ctx=<optimized out>, res=<optimized out>) at ../../. ./../.. /../../ src/gallium/ state_trackers/ dri/sw/ drisw.c: 320
ximage_ stride = 1450034700
#2 drisw_update_
dPriv = <optimized out>
st_ctx = <optimized out>
pipe = 0xc33200
transfer = 0x2dd5490
x = 36615400
y = 0
w = -711233149
h = 32703
line = 32702
cpp = <optimized out>