Investigation shows that the GL_BLEND function calls got lost in plugins/text/src/text.cpp with the big GLES merge, namely:
wasBlend = glIsEnabled (GL_BLEND); if (!wasBlend) glEnable (GL_BLEND);
and later:
if (!wasBlend) glDisable (GL_BLEND);
Probably this is the cause of the broken text rendering. Investigating.
Investigation shows that the GL_BLEND function calls got lost in plugins/ text/src/ text.cpp with the big GLES merge, namely:
wasBlend = glIsEnabled (GL_BLEND);
if (!wasBlend)
glEnable (GL_BLEND);
and later:
if (!wasBlend)
glDisable (GL_BLEND);
Probably this is the cause of the broken text rendering.
Investigating.