Comment 12 for bug 1012956

Revision history for this message
Timo Jyrinki (timo-jyrinki) wrote :

This seems fine, even though the patch was wanted in advance before Unity 5.16 will be released. I have been running the patched 1.3 version and now 1.4 for about a week on two computers (Intel Atom + AMD HD 4670) and three weeks on Sandy Bridge Intel computer without seeing regressions in the shadow behavior.

From IRC at one point, when I checked on this last patch that was added in the 1.3:
< duflu> the bug was only ever "released" and visible in Unity 6.0 (quantal)
< Mirv> duflu: ok, so it's just "good to have" also in the SRU because it makes sense, but there's not much that can be actually verified except for no regressions?
< duflu> Mirv: That's right. It can't be verified until the code triggering it is also released in precise (which it will be in unity 5.16)