Yes, this bug is something we can work around in compiz, as you found by changing the frame rate. I suggest it is also possible to improve the compiz code so that it avoids the issue and also avoids the need for a very high frame rate. But wait and see, if and when I (or someone else) has the time to look at doing that...
Yes, this bug is something we can work around in compiz, as you found by changing the frame rate. I suggest it is also possible to improve the compiz code so that it avoids the issue and also avoids the need for a very high frame rate. But wait and see, if and when I (or someone else) has the time to look at doing that...