The only way I can see this happen is if the item has been removed
while dragging.
When I wrote TreeCtrlDnD I assumed for simplicity that the tree was
static while dragging, knowing that this was a simplification. Seems
I've hit the hard rock now :-(
The only way I can see this happen is if the item has been removed
while dragging.
When I wrote TreeCtrlDnD I assumed for simplicity that the tree was
static while dragging, knowing that this was a simplification. Seems
I've hit the hard rock now :-(