Giulio: this is kind of a special case compared to the normal GB-centric behavior Cinder uses to manage volumes. The goal here is really only to determine how big of a thin pool LV we can create to consume 100% of the VG. Extents makes more sense in that context since you can be precise and not worry about rounding. Changing how Cinder volume LVs are created is a different matter and probably not something we want to do (at least not in reference to this bug).
When Cinder (Brick) collects info about space, it calls vgs --unit=g currently. (Which gives GiB measurements.)
Giulio: this is kind of a special case compared to the normal GB-centric behavior Cinder uses to manage volumes. The goal here is really only to determine how big of a thin pool LV we can create to consume 100% of the VG. Extents makes more sense in that context since you can be precise and not worry about rounding. Changing how Cinder volume LVs are created is a different matter and probably not something we want to do (at least not in reference to this bug).
When Cinder (Brick) collects info about space, it calls vgs --unit=g currently. (Which gives GiB measurements.)