Comment 7 for bug 1580792

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Daniel van Vugt (vanvugt) wrote : Re: Unity8 on Intel Atoms performs poorly

Successful proof of concept fix in eglplasma! Just shortening the shaders to fit i915 makes the error go away, and everything renders orders of magnitude faster:
   https://code.launchpad.net/~vanvugt/mir/fix-1583532/+merge/295564