Right - so leaving this comment here to prevent me from asking anpok again ;)
The solution believed to be correct is to modify the Android emulator code to properly emulate a touch device (which is actually a mouse). Not much we can do on our side.
Right - so leaving this comment here to prevent me from asking anpok again ;)
The solution believed to be correct is to modify the Android emulator code to properly emulate a touch device (which is actually a mouse). Not much we can do on our side.