Scroll animation could be improved-like unity2d?

Bug #994293 reported by Michael Rawson
12
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Unity
New
Undecided
Unassigned

Bug Description

The current dash scroll animation (slow, up to maximum speed, continue at that speed until stopped) feels a little awkward compared to the free-flowing one found in unity2d. Is there a reason for this, or is it just my hardware acceleration not being up to the job (although if this is the case, why does setting 'no blur' have no effect) ?

description: updated
description: updated
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