Scroll animation could be improved-like unity2d?
Bug #994293 reported by
Michael Rawson
This bug report is a duplicate of:
Bug #1001263: Dash - Add kinetic 'bounce' to Dash scrolling .
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This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
New
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Undecided
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Unassigned |
Bug Description
The current dash scroll animation (slow, up to maximum speed, continue at that speed until stopped) feels a little awkward compared to the free-flowing one found in unity2d. Is there a reason for this, or is it just my hardware acceleration not being up to the job (although if this is the case, why does setting 'no blur' have no effect) ?
description: | updated |
description: | updated |
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