Activity log for bug #994293

Date Who What changed Old value New value Message
2012-05-03 22:53:19 Michael Rawson bug added bug
2012-05-03 22:53:39 Michael Rawson description The current scroll animation (slow, up to maximum speed, continue at that speed until stopped) feels a little awkward compared to the free-flowing one found in unity2d. Is there a reason for this, or is it just my hardware acceleration not being up to the job (although if this is the case, why does setting 'no blur' have no effect? The current scroll animation (slow, up to maximum speed, continue at that speed until stopped) feels a little awkward compared to the free-flowing one found in unity2d. Is there a reason for this, or is it just my hardware acceleration not being up to the job (although if this is the case, why does setting 'no blur' have no effect) ?
2012-05-03 22:54:00 Michael Rawson description The current scroll animation (slow, up to maximum speed, continue at that speed until stopped) feels a little awkward compared to the free-flowing one found in unity2d. Is there a reason for this, or is it just my hardware acceleration not being up to the job (although if this is the case, why does setting 'no blur' have no effect) ? The current dash scroll animation (slow, up to maximum speed, continue at that speed until stopped) feels a little awkward compared to the free-flowing one found in unity2d. Is there a reason for this, or is it just my hardware acceleration not being up to the job (although if this is the case, why does setting 'no blur' have no effect) ?
2012-05-03 23:46:30 Nekhelesh Ramananthan marked as duplicate 994232
2012-05-03 23:46:43 Nekhelesh Ramananthan bug added subscriber Nekhelesh Ramananthan
2012-05-18 17:37:49 Adolfo Jayme Barrientos changed duplicate marker 994232 1001263