compiz crashed with SIGSEGV in intel_miptree_release() (Fixed in 8.0.3)
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mesa |
Unknown
|
Unknown
|
|||
mesa (Ubuntu) |
Fix Released
|
High
|
Unassigned | ||
Precise |
Fix Released
|
High
|
Unassigned | ||
Quantal |
Fix Released
|
High
|
Unassigned |
Bug Description
Just connected a second screen. It maybe related.
Then compiz crashed and popup to report the crash.
ProblemType: Crash
DistroRelease: Ubuntu 12.04
Package: unity 5.4.0-0ubuntu2
Uname: Linux 3.3.0-030300rc5
ApportVersion: 1.94.1-0ubuntu2
Architecture: amd64
Date: Mon Mar 12 07:00:44 2012
ExecutablePath: /usr/bin/compiz
InstallationMedia: Ubuntu 11.10 "Oneiric Ocelot" - Release amd64 (20111011)
ProcCmdline: compiz
ProcEnviron:
LANGUAGE=fr_CA:fr
LANG=fr_CA.UTF-8
SHELL=/bin/bash
SegvAnalysis:
Segfault happened at: 0x7fd728d805a9 <intel_
PC (0x7fd728d805a9) ok
source "(%rdi)" (0x00000220) not located in a known VMA region (needed readable region)!
destination "%rcx" ok
SegvReason: reading NULL VMA
Signal: 11
SourcePackage: unity
StacktraceTop:
intel_
intel_
intelSetTexBuffer2 () from /usr/lib/
TfpTexture:
boost:
Title: compiz crashed with SIGSEGV in intel_miptree_
UpgradeStatus: Upgraded to precise on 2012-03-11 (1 days ago)
UserGroups: adm admin cdrom dialout lpadmin netdev plugdev sambashare
visibility: | private → public |
affects: | unity (Ubuntu) → mesa (Ubuntu) |
Changed in mesa (Ubuntu Quantal): | |
status: | Triaged → Fix Committed |
StacktraceTop: miptree_ release (mt=0x220) at intel_mipmap_ tree.c: 290 process_ dri2_buffer_ with_separate_ stencil (buffer_ name=0x7fd728e0 2d90 "dri2 hiz buffer", rb=0x2ba7f00, buffer=<optimized out>, intel=0x7fd735f 3f040, drawable=<optimized out>) at intel_context. c:1267 update_ renderbuffers (context=<optimized out>, drawable=0x36945e0) at intel_context.c:361 format= 8410, dPriv=0x36945e0) at intel_tex_ image.c: 335 dler<CompositeW indow, CompWindow, 4>::initializeI ndex(CompWindow *) () from /tmp/tmpcta8bv/ usr/lib/ compiz/ libopengl. so
intel_
intel_
intel_
intelSetTexBuffer2 (pDRICtx=0x137daa0, target=3553, texture_
PluginClassHan