Savegames have translated campaign map names
Bug #946678 reported by
Jens Beyer
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Medium
|
Nasenbaer |
Bug Description
Related to bug #657404, but not the same.
In savegames of campaign maps, the mapname in the preload file is translated in the current locale instead of English. In Savegames of standard maps, it is English.
I was able to track it down to the fact that in normal games, the mapname is set after loading to the english name (while it is initially set to the localized ones), while in campaign games it is set several times to the localized name. However, I'm not fit enough to track this down and I'm eagerly waiting for the fix by someone else so I can study it :-)
Changed in widelands: | |
assignee: | nobody → Nasenbaer (nasenbaer) |
milestone: | none → build17-rc1 |
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Fixed in rev. 6287 together with some more translation issues especially concerning network.