Recon Errors with MO

Bug #896332 reported by Graion Dilach
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ares
New
Medium
Unassigned

Bug Description

We're tried out Monster Truck with Zenothist and we had many recons. Apparently. it revolves with the map because Alamo worked.

http://yras.cncguild.net/Ares/issue1xxx.zip

Revision history for this message
Graion Dilach (graiondilach) wrote :

And another one from standard Battle. http://yras.cncguild.net/Ares/issue1xxx2.7z

Revision history for this message
YR M0ddEr (yr-m0dder) wrote :

We(not me yet) still suffers from REs and still dont have any improved online logging.
Tracking down a RE manually is just not working. I can spend weeks searching for a RE and I am not going to find anything. We need better tools for this!!!

Revision history for this message
Graion Dilach (graiondilach) wrote :

Good idea. There is -MPDEBUG.

Revision history for this message
YR M0ddEr (yr-m0dder) wrote :

I think D said -MPDEBUG is almost as bad as the standard sync* logs.
We need something a lot better than this.

Revision history for this message
DCoder DCoder (dcoder1337) wrote :

OK, what do you suggest as a better tool?

Revision history for this message
YR M0ddEr (yr-m0dder) wrote :

new loggings? Dump for REs? I am sure you have some ideas as well.

Revision history for this message
DCoder DCoder (dcoder1337) wrote :

The game simply computes a checksum of everything present on the map and tells other players "I have a checksum of 0xDEADBEEF for frame 12345". If the other player has a different checksum in that frame, it will panic and shoot itself with a desync. What specifically do you expect us to log here? We can't really tell why the checksum doesn't match given only 4 bytes.

We can change the Recon Error dialog so that you can create a memory dump when it happens, but we will still need more than one player's dump to diagnose anything, and unlike sync.txt, normal people can't read these dumps.

Revision history for this message
YR M0ddEr (yr-m0dder) wrote :

"but we will still need more than one player's dump to diagnose anything"
I dont think that will be a problem.

Go for it, if dumps dont help solving RE, it can be displayed again.

Revision history for this message
Graion Dilach (graiondilach) wrote :

Actually we could hunt down AFAIK all recon posted up here. The reason was that TIB2 gained an new image and I forgot to put it's mix in. TIB2 could be spawned from harvesters and there is the third-ore from map issue.

Revision history for this message
Graion Dilach (graiondilach) wrote :

D, the patch you sent me on Sunday works.

To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.