Another unknow crash
Bug #896286 reported by
FS-21
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
New
|
Medium
|
Unassigned |
Bug Description
Using the compiled binary (issue 1673) to fix the crash when AI needed a power plant in the last Allied mission I got this crash when I was destroying some Yuri factories...
This is the debug info:
http://
& luckly I got this bug when recording a Youtube video when it crashed:
http://
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I made a different approach, instead of to use an unit that was attacked by the AI I used an offensive SW: www.megaupload. com/?d= K8PJZTM1
- I made a SW able to destroy in one shot buildings in a small radius.
- In that 7º mission of the Allies, when Allies teleport the MCV & reinforcements to the continent where is located Yuri bases I start destroying Bio Reactors from that temporal country.
- After a lot of minutes destroying Bio reactors (built by that country) without a crash I tried to destoy his tech center & then few seconds later it crashed (in all moment his base didn't have power plants).
http://
If I repeat the steps but ending with the Barracks it will end in the same way. www.megaupload. com/?d= DHWD3S11
http://
If I add AI.PowerPlants= YAPOWR in [Yuri2Country] declaration: YuriCountry YAPOWR
[Yuri2Country]
Name=Yuri2Country
Side=ThirdSide
Color=Purple
Prefix=B
Suffix=Soviet
SmartAI=yes
Multiplay=yes
ParentCountry=
AI.PowerPlants=
Then it will work without crashes, It will rebuild power plants, war factories & barracks.
Edit: Africans, Arabs,Confedera tion,Russians, YuriCountry, Nod,Neutral, Yuri2,Yuri3
The YuriCountry declaration in this map is this:
[YuriCountry]
IQ=5
000=YAWEAP,176,157
001=YAPOWR,175,153
002=YABRCK,169,155
003=YAPOWR,187,154
004=YAPOWR,193,154
005=YAPOWR,197,158
006=YAPOWR,183,144
007=NACLON,180,146
008=NAPSIS,179,140
009=YAGRND,188,149
010=YAPSYT,177,151
011=YAPSYT,184,148
012=YAPSYT,191,157
Edge=North
Color=Purple2
Allies=
Country=YuriCountry
Credits=2000
NodeCount=13
TechLevel=10
PercentBuilt=100
PlayerControl=no