Tertiary and Quarternary weapons
Bug #895556 reported by
reaperrr
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Invalid
|
Wishlist
|
DCoder DCoder |
Bug Description
The possibility to give units (and structures) up to four weapons instead of only two.
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Before anyone downrates this because it looks like a rather useless and n00bish feature request:
While it might not sound like a useful feature on its own, it would become VERY useful in combination with feature bug:504, and/or to a lesser extend with bug:192.
All 3 combined would greatly increase the modding possibilities; imagine true "boss"- units/structure s, imagine a BattleTech-Daishi covering enemies with a devastating shower of LRMs, ACs, PPCs and Lasers, imagine a mammoth tank attacking buildings with missiles, cannons and machineguns ... just to give some examples.
The lack of these features currently limits us modders to the pre-Generals C&C gameplay; with this and the other two features you could do all kinds of interesting things that are simply impossible right now (a decent BattleTech total conversion, just for example).