Improving of Alpha Light feature.
Bug #895544 reported by
SovietWarrior
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
Wishlist
|
AlexB |
Bug Description
1. Alpha lights should not compromise cloaked\disguised units. It should perform a check. If unit is cloaked or disguised as tree, alpha image should not been rendered.
2. Ability to control muilti faced image as usuall animation (for Buildings' or Warhead's animation)
[HOLOGRAM_A]
Image=HOLOGRAM_A
LoopStart=0
LoopEnd=9
LoopCount=-1
...
IsAlphaImage=yes
Changed in ares: | |
assignee: | nobody → AlexB (alexander-b) |
milestone: | none → 0.c |
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Alpha Image works for units with subterranean locomotor, but light stays for all time unit perform digging and hides only after unit get fully digged. And vice versa, light turns on, unit undigging and surfacing.